Informatics with Emphasis in Creative Media Production A, 30 credits
Literature
Valid from: 2008 week 4
Designing interactive systems
: people, activities, contexts, technologies
Benyon David, Turner Phil, Turner Susan
Harlow :
Addison-Wesley :
2005 :
789 s. :
ISBN: 0-321-11629-1 (hbk.)
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Rules of play
: game design fundamentals
Salen Katie, Zimmerman Eric.
Cambridge, Mass. ;a London :
MIT :
cop 2004 :
672 s. :
ISBN: 0-262-24045-9
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Miller Carolyn Handler.
Digital storytelling
: a creator's guide to interactive entertainment
Boston, Mass. :
Focal Press :
2004. :
xviii, 453 p. :
ISBN: 0-240-80510-0 (pbk. : alk. paper)
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O'Rourke Michael
Principles of three-dimensional computer animation
: modeling, rendering, and animating with 3D computer graphics
3. ed. :
New York :
Norton :
cop. 2003 :
395 s. :
ISBN: 0-393-73083-2
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O'Rourke Michael
Principles of three-dimensional computer animation
: modeling, rendering, and animating with 3D computer graphics
3. ed. :
New York :
Norton :
cop. 2003 :
395 s. :
ISBN: 0-393-73083-2
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Flaxman Tereza.
Maya 2008 character modeling and animation
: principles and practices
Boston, Mass. :
Thomson Course Technology :
c2008. :
xii, 449 p. :
ISBN: 978-1-58450-556-3
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Gelernter David
Mirror worlds
: or the day software puts the Universe in a shoebox ... how it will happen and what it will mean
New York :
Oxford Univ. Press :
1991 :
237 s. :
ISBN: 0-19-506812-2
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