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Syllabus:

Video games and learning I, 7.5 credits

The course is discontinued from 2021-06-09

Swedish name: Datorspel och lärande I
This syllabus is valid: 2008-08-18 and until further notice
Course code: 6IT031
Credit points: 7.5
Education level: First cycle
Main Field of Study and progress level: No main field: First cycle, in-depth level of the course cannot be classified
Grading scale: Pass with distinction, Pass, Fail
Responsible department: Department of Applied Educational Science

Required Knowledge

General entry requirements

Literature

Gee James Paul
What video games have to teach us about learning and literacy
Rev. and updated ed. : New York : Palgrave Macmillan : 2007 : 249 s. :
ISBN: 1-4039-8453-0 (hft)
Mandatory
Search the University Library catalogue

Att leva i World of Warcraft : tio ungdomars tankar och erfarenheter
Linderoth Jonas, Bennerstedt Ulrika
Stockholm : Medierådet : 2007 : 80 s. :
Mandatory

Kafai Yasmin B.
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
Cambridge, Mass. : MIT Press : 2008 : xxv, 371 s., [16] p. of plates :
ISBN: 978-0-262-11319-9 (inb.)
Mandatory
Search the University Library catalogue

Gee James Paul
What video games have to teach us about learning and literacy
Rev. and updated ed. : New York : Palgrave Macmillan : 2007 : 249 s. :
ISBN: 1-4039-8453-0 (hft)
Search the University Library catalogue

Graner Ray Sheri.
Gender inclusive game design : expanding the market
Hingham, Mass. : Charles River Media : cop. 2004. : 193 s. :
ISBN: 1-58450-239-8
Search the University Library catalogue

Att leva i World of Warcraft : tio ungdomars tankar och erfarenheter
Linderoth Jonas, Bennerstedt Ulrika
Stockholm : Medierådet : 2007 : 80 s. :