Main Field of Study and progress level:
Informatics: First cycle, has only upper-secondary level entry requirements
Grading scale: Pass with distinction, Pass, Fail
Responsible department: Department of Informatics
Literature
Valid from:
2007 week 1
Designing interactive systems : people, activities, contexts, technologies Benyon David, Turner Phil, Turner Susan Harlow : Addison-Wesley : 2005 : 789 s. : ISBN: 0-321-11629-1 (hbk.) Search the University Library catalogue
Rules of play : game design fundamentals Salen Katie, Zimmerman Eric. Cambridge, Mass. ;a London : MIT : cop 2004 : 672 s. : ISBN: 0-262-24045-9 Search the University Library catalogue
Miller Carolyn Handler. Digital storytelling : a creator's guide to interactive entertainment Boston, Mass. : Focal Press : 2004. : xviii, 453 p. : ISBN: 0-240-80510-0 (pbk. : alk. paper) Search the University Library catalogue
O'Rourke Michael Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics 3. ed. : New York : Norton : cop. 2003 : 395 s. : ISBN: 0-393-73083-2 Search the University Library catalogue
O'Rourke Michael Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics 3. ed. : New York : Norton : cop. 2003 : 395 s. : ISBN: 0-393-73083-2 Search the University Library catalogue
Flaxman Tereza. Maya 2008 character modeling and animation : principles and practices Boston, Mass. : Thomson Course Technology : c2008. : xii, 449 p. : ISBN: 978-1-58450-556-3 Search the University Library catalogue
Gelernter David Mirror worlds : or the day software puts the Universe in a shoebox ... how it will happen and what it will mean New York : Oxford Univ. Press : 1991 : 237 s. : ISBN: 0-19-506812-2 Search the University Library catalogue