Uncommon senses

Degree Project 2025

Uncommon Senses explores how interaction design can shift the way children relate to their environments by designing with perception as material. It asks: what happens when sensing becomes playful, shared, and slightly strange? How might subtle feedback—vibrations, smells, filtered sounds—invite new ways of noticing, interpreting, and co-creating with the more-than-human world? Developed as an open-source toolkit, Uncommon Senses proposes a system of low-tech, physical artifacts that disrupt habitual sensory patterns and foster embodied, collaborative play. Each interaction is an invitation—not to learn, but to sense otherwise. The project presents a series of playful, outdoor interventions that show what interaction design can look like when it centers attunement, ambiguity, and relational curiosity over instruction or control.

Anjuli Acharya

Master's Programme in Interaction Design
Anjuli Acharya Portrait
What is Uncommon Senses?

What is Uncommon Senses?

Context of interaction.

Context of interaction.

Use scenarios.

Use scenarios.

Interaction framework.

Interaction framework.

Uncommon Senses toolkit.

Uncommon Senses toolkit.

Co-creation workshops and prototyping.

Co-creation workshops and prototyping.