UID24 | Project Gallery
Master's Programme in Advanced Product Design
The future of audio interaction
How might we re-engage users in the process of listening to music? - Emile Chuffart
Sweat diagnostics
Advanced hydration and health monitoring through real-time biomarker tracking - Nils Achenbach
Preventive nutrient tracking
Reducing dietary related illnesses through continuous nutrient tracking - Valerie Feiertag
[in]semination
Bringing intimate and affordable solutions for home insemination - Indalecio Gaytan
Safe transition from the ICU
Design solutions for the future of intensive care - Erik Ivarson
Collaborative tools for telemedicine
How could medical diagnostic equipment enable teamwork between different roles in healthcare? - Felix Wildberger
Elevating healthcare training
Innovating on the resuscitation quality improvement programme - Chinmay Bhogaonkar
Panic prophylactic
Training for ship crew members who may face a fire emergency at sea - Sydney Eilbacher
Mine emergency response
Enhancing emergency response and evacuation navigation for underground mining workers - Yuan Hong
Project Neolith
Providing the future farmer with a tool for resilience and sustainability in a world of climate change - Oscar Olsson
Next generation low-cost prosthetics
Exploring opportunities of improving accessibility, functionality and acceptance - Heinrich Zaunschirm
Master's Programme in Interaction Design
Civic AI
Empowerment of citizens in a time of unprecedented technological acceleration - Regina Gensinger
Spatial computing in the moment
What makes virtual and physical realities interweave and contextual interfaces unobtrusive? - Lukas Moro
Digital youth activism
Navigating the challenges of youth activism in the digital realm - Clara Torres
Bridging distance
Connecting made personal, rethinking how we connect - Anuja Tripathi
Intentional spaces
Exploring interactions with physical AI – understanding the real world, in real time - Kay van den Aker
Culture variable in design
Culture variable in future design system: design global digital products for local people - Tianyi Wang
Lost in Ana's mirage
Making the experience of having anorexia nerviosa tangible through an interactive installation - Laura Bisbe Armengol
Digital toys in a physical world
Creative, engaging and interactive digi-physical play experiences - Jelte Knossen
Biomimic interaction
How can nature inspire us to design interactions? - Yanyi Lu
Startup literacy
Supporting first-time female entrepreneurs and navigating the complexities of the startup ecosystem - Charlotte Carla Michèle Philippe
Connecting resilience
An exploration of mobile networks facilitating environment-centric crisis interventions - Mina Rostami
Party to the people
Turning individual music listening into a communal experience of connection and joy - Marie Spreitzer
Fun with facts
An interactive experience meant to connect learning and fun - Mika Sinclair
Reimagining AI for human creativity
Explore new forms of AI to inspire industrial designers for creative endeavors - Hao Zheng
Master's Programme in Transportation Design
Commute Wellness Vehicle
Future commuting vehicle for better work-life balance - Jiayi Huang
A harmonious dream
Public transportation systems in harmony with people, cities and environment - Jiwei Liu
Nomadic pathways
Can mobility systems function without the need of static infrastructure - Rohit Dongre
Jusant
How might we provide a mobility device supporting a new lifestyle in a harsh environment? - Antonin Girard
Freude foreverer
The interplay of formal, structural and emotional durability - Stella Sabadi
BiteBridge
The journey of food, a symphony of connection, co-creation and resilience - Zhehui Wan
Care-Mo
Sharing is caring, so why do we not care? - Markus Leszczyk
Bachelor's Programme in Industrial Design
Restrictive eating in children
How might we motivate restrictive eating children to try more food? - Henning Birgersson
Systemet 2030
How can refillable wine bottles motivate customers to buy and return these? - Mari Elmqvist
Intergenerational play
Can children bridge the generational gap and encourage older people towards physical activity? - Signe Lindgren
Growing shoes
How can we prolong the lifespan of children's footwear? - Moa Lövinder
Imagining a sustainable life
Interactive tools for life within the planetary boundaries in northern Scandinavia - Zeo Löwenhielm
Computational playgrounds
Encouraging datalogical thinking, exploring causality and fostering creativitiy at the playground - Irma Svenningson
Connecting through music
Bridging connections, combating loneliness, and harmonising humanity's shared emotions through music - Max Westergård
Rethinking police car interiors
How would the interior of a car look if it was designed with the police as the primary user? - David Dahlberg
Executive dysfunction aid
Helping people with ADHD to motivate and manage their health and household chores - Eliott Eklöf
Blood donation
How might we, through design, encourage blood donation among younger people in Sweden? - Olivia Johansson
VR in the office
Developing physical office environments for a new era of the virtual stereoscopic interfaces - Simon Ljungblahd
Open-source micro-mobility
Designing a customisable bike or bike accessory to encourage sustainable transportation methods - Måns Martinsson
Military menstrual needs
Managing menstruation for periods not perceived as an obstacle during Sweden's basic military service? - Selma Strand
Learning environment
How can we contribute to better well-being in children through classroom design? - Malin Svärd
Biodiversity in urban environments
How might we support and regenerate native ecosystems in the urban landscabe? - Isabelle Wikman
PhD Programme in Industrial Design
Moving decolonially in design for sustainabilities
What are possible openings to move from contemporary design to pluriverses of designing? - Nicholas Torretta