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Digital Physics

Research group With digital physics, you can create virtual replicas of real-world systems, produce synthetic training data for AI solutions, and experiment with machines and materials not yet created.

Digital physics is the art and science of creating virtual environments that evolve according to physical laws of motion. This enables safe and controlled experiments with machines and solutions not yet created. Simulation is essential for developing AI-based perception and control that requiring large sets of (synthetic) training data.

The research group is devoted to the underlying computational science - how to achieve rich, faithful & fast digital physics. We also explore new ways of using digital physics that goes beyond traditional use of simulation, e.g., for developing machine perception and intelligence for systems operating in dynamic and unstructured environments.

We are specialized on discrete variational mechanics, multibody and multiphysical systems with nonsmooth dynamics, discrete elements, and tailoring of high-performance numerical methods and reduced order modelling for fast simulation - often realtime.

We have special interest in modeling and simulation of granular material, soil, heavy equipment, robots, material handling and processing systems found in construction, forestry and mining.

For more information and list of publications, see our own website

Head of research

Martin Servin
Associate professor


Participating departments and units at Umeå University

Department of Physics

Research area

Physical sciences