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Civi-Lab

Research group The Creativity & Interactivity & Visualization Computation Lab (civi-lab) studies emerging interactive and visualization technologies at the intersection of data visualisation, media technology, interactive data analytics, eXtended Reality (XR), visual decision support, creative computing, and UX. We develop methods, technologies, simulators, user-studies, and applications across industries such as digital games, healthcare, GLAM, production industries, mining, digital twins, and aviation

“We Explore the Future of Visual Interactive & Creative Experiences”

Modern visualization technologies developed rapidly and latest emerging technologies changed how we re-create new realities in which we communicate, train, analyse, simulate and understand digital and real worlds today. Through our background in visualisation technologies we are capable to advance the current state to develop novel solutions to create new human centered visual interactive experiences.

4Industry

  • Prototyping
  • Proof-of-concepts
  • Research projects
  • Events
  • Future employees

For Students

  • Courses
  • Thesis works
  • Projects
  • Internships
  • Industry traineeships

For Researchers

  • Research collaboration
  • Research exchange
  • Conferences
  • Networks
  • Publications
     

The group aims at research across disciplines, and close collaboration with industry and society to cope with emerging challenges that emerge through digital transformation through visual computing. We aim to be a creative space for exploring the future of visual interactive experiences. Our extensive international network, and research partnerships we are able to cope with latest trends and challenges.

Research Topics

  • Visual (data) analytics
  • Visual decision support tools
  • eXtended Reality (XR)
  • Interactive data visualisation
  • Human-AI-teaming
  • Creative computing
  • Immersive technologies
  • Gamification and interaction design
  • Visualisation technologies
  • Interaction design and customer eXperience (CX)

Application Areas

  • Visualisation in Bioinformatics
  • Digital Computer games
  • XR in Healthcare and medicine
  • Interactive data analytics
  • Digital twin technology
  • Simulation and training
  • Human-Machine (AI)-Teaming
  • Training and simulation
  • Imaging with Unmanned Aerial Vehicles (UAVs)

Head of research

Artur Lugmayr
Gästlärare, associate professor
E-mail
Email

Overview

Participating departments and units at Umeå University

Department of Computing Science